Skip to content

Learning paths

  1. Install and take the tour.
  2. Your first sculpt in 10 minutes.
  3. Tutorials: Duck, then Toadstool.
  4. Read How the clay works and Brush settings.
  5. Tutorial: A stylised creature head.
  1. Coming from Blender or ZBrush: what’s the same and what’s different.
  2. The shortcut reference, and rebinding in Settings.
  3. Detail meshes, which play the role of subdivision levels.
  4. Tutorials: Dragon head and Game-ready asset.
  1. Tutorial: Make a mug you can actually print.
  2. Preparing a model for printing and The print report.
  3. Tutorial: Print a figure in parts.
  4. Exporting to your slicer.
  5. Got a model already? Importing meshes turns STL and OBJ files into clay you can fix and change.

Was this page helpful?